Je traduirais plus tard mais on notera les différentes amélioration qui sont apporté pas valheru
Men-Faramir dismounted speed from 50 to 55
-Faramir wounding arrow damage from 400 to 600
-Eowyn Shield Maiden now grants 25% speed and 25% armor, from 65% armor
-Eowyn now has splash damage
-Eowyn dismounted armor type from Tough to Hero
-Eowyn dismounted speed from 50 to 55
-Eowyn now has a 30% scalar vs structures
-Eowyn delay between shots and pre-attack delay significantly increased
-Aragorn has a new Anduril graphical effect
-Aragorn levels 8-10 exp required reduced
-Rally call radius increased from 75 to 105
-Heal cooldown from 180s to 160s
-Shield Wall speed penalty reduced from 60% to 70%
-Arrow Volley cooldown from 360s to 180s
-Archery Range Level 2 upgrade cost from 500 to 450
-Lone Tower cooldown from 240s to 180s
-Army of the Dead Summon Duration from 45s to 50s
-Army of the Dead speed from 65 to 70
Isengard-Saruman levels 8-10 exp required reduced
-Warchant radius increased from 75 to 105
-Crossbow Delay between shots from 1800ms to 2100ms
-Tainted Land removed
-Tained land replaced with Untamed Allegiance
-Untaimed Allegiance cooldown set to 270s
-Untaimed Allegiance now provides a heal equal to half of Forces of Light
-Untaimed Allegiance lair control removed
-Untamed Allegiance will now heal heroes, monsters & infantry
-Improved Sharku heal rate from 15 hp/s to 30 hp/s
-Summon Dragon speed from 75 to 85
Elves-Hotkey for Elven Cloak from E to C
-Thranduil buildtime from 75s to 55s
-Rivendell Lancer speed from 90 to 92
-Experience Required for Elrond level 6-7 reduced
-Experience Required for Thranduil levels 8-10 reduced
-Sunflare impact radius from 200 to 250
-Sunflare damage from 3000 to 4000
-Sunflare cooldown from 660s to 600s
-Rally call radius increased from 75 to 105
-Heal cooldown from 180s to 160s
-Elven banners research cost from 750 to 400
-Elven banners research time from 30s to 15s
-Legolas Hawk Strike cooldown from 85s to 105s
-Arrow Volley cooldown from 360s to 180s
-Elven Mist cooldown from 210s to 180s
-Elven mist effect radius from 150 to 200
Dwarves-Exp Required for Gloin levels 8-10 reduced
-Exp Required for King Dain levels 7-10 increased
-King Dain damage from 400 to 325
-Rally call radius increased from 75 to 105
-Heal cooldown from 180s to 160s
-Gimli heal rate improved from 30 hp/s to 40 hp/s
-Inn Hobbits can now level
-Dwarven level 3 Archery Range upgrade cost from 600 to 300
-Dwarven level 3 Archery Range upgrade time from 30s to 20s
Mordor-Mouth of Sauron levels 8-10 exp required reduced
-Rain of Fire cooldown from 720s to 600s
-Rain of Fire impact radius from 200 to 250
-Eye of Sauron improved to 25% armour + 25% damage
-Warchant radius increased from 75 to 105
-Witchking heal rate improved from 32 hp/s to 42 hp/s
-Witchking levels 7-10 experienced required reduced
-Witchking Dread Visage radius while mounted from 200 to 600
-Orc Archer now deals +15% damage vs Phalanx
-Orc Archer now deals +15% damage vs Guardians
-Arrow Volley cooldown from 360s to 180s
-Untaimed Allegiance cooldown set to 270s
-Untaimed Allegiance now provides a heal equal to half of Forces of Light
-Untaimed Allegiance lair control removed
-Untamed Allegiance will now heal heroes, monsters & infantry
-Troll cage level 3 upgrade from 1000 to 850
-Level 3 upgrade time from 45s to 40s
-Attack Troll buildtime from 40s to 35s
-Attack Troll speed from 55 to 68
-Attack Trolls now deal 25% of normal damage vs all structures
-Attack Trolls penalty vs heroes reduced from 75% to 100%
-Drummer troll speed from 40 to 44
-Drummer trolls now share the same armorset as Attack Trolls
-Mordor Orc Pit Level 2 upgrade cost from 350 to 150
-Mordor Orc Pit Level 3 upgrade cost from 350 to 150
-Barricade cooldown from 300s to 200s
-Mumakil resistance to specialist decreased from 30% to 40%
Goblins-Half Trolls now have a 200% damage bonus against Attack Trolls
-Drogoth Fireball now deals 100% vs Witch King Mounted, from 300%
-Drogoth Fireball now deals 375% vs Fellbeasts, from 300%
-Drogoth Fireball cooldown from 60s to 45s
-Summon Spiderlings cooldown from 360s to 180s
-Gorkil levels 7-10 exp required reduced
-Shelob levels 7-10 exp reduced
-Shelob heal rate from 30 hp/s to 40 hp/s
-Shelob tunnel from 90s to 45s
-Warchant radius increased from 75 to 105
-Goblin Archer resistance to crush decreased by 5%
-Untaimed Allegiance cooldown set to 270s
-Untaimed Allegiance now provides a heal equal to half of Forces of Light
-Untaimed Allegiance lair control removed
-Untamed Allegiance will now heal heroes, monsters & infantry
-Summon Dragon speed from 75 to 85
-Inn Wildmen can now level
Misc-Monster Heal Delay from 15s to 10s
-Monster Heal Amount from 15 hp/s to 40 hp/s
-Tooltips adjusted accordingly
This post has been edited by Val`: Today, 07:56 AM